Raise these groups
- Any ace
- Any king
- Q-8 or better
- Q-6 or Q-7 when suited
- J-10
- J-8 or J-9 when suited
- Any pair 3-3 or higher
A street-by-street guide to the standard U.S. base game: what to bet, why the thresholds work, and which table details change the result.
You can raise only once. Raising early puts more money behind stronger starting hands; checking preserves the smaller later options.
| Outcome | Play | Ante | Blind |
|---|---|---|---|
| You win; dealer qualifies | Wins 1:1 | Wins 1:1 | Pay table or push |
| You win; dealer does not qualify | Wins 1:1 | Pushes | Pay table or push |
| Dealer wins | Loses | Loses | Loses |
| Tie | Pushes | Pushes | Pushes |
| Your winning hand | Blind pays |
|---|---|
| Royal flush | 500:1 |
| Straight flush | 50:1 |
| Four of a kind | 10:1 |
| Full house | 3:1 |
| Flush | 3:2 |
| Straight | 1:1 |
| Less than a straight | Push |
Use 4× whenever the chart says raise. The 3× option is legal but unnecessary under this simplified strategy.
| High | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | J | Q | K |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| A | Y | Y | Y | Y | Y | Y | Y | Y | Y | Y | Y | Y |
| K | Y | Y | Y | Y | Y | Y | Y | Y | Y | Y | Y | |
| Q | N | N | N | N | S | S | Y | Y | Y | N | ||
| J | N | N | N | N | N | N | S | S | Y | |||
| 10 | N | N | N | N | N | N | N | N | ||||
| 9 | N | N | N | N | N | N | N | |||||
| 8 | N | N | N | N | N | N | ||||||
| 7 | N | N | N | N | N | |||||||
| 6 | N | N | N | N | ||||||||
| 5 | N | N | N | |||||||||
| 4 | N | N | ||||||||||
| 3 | N |
Pairs are handled separately: raise 3-3 or higher; check 2-2.
There is no preflop fold. A checked hand can still make the 2× wager on the flop or the 1× wager on the river.
“Suited” means both hole cards have the same suit. Q-7 offsuit checks; Q-7 suited raises.
The later the decision, the more precisely visible cards can be used.
A hidden pair uses at least one of your hole cards. A pair entirely on the board is not hidden.
Otherwise fold. The out-count rule is a practical simplification, not a full two-card dealer enumeration.
Count each unseen single card that, when paired with some compatible second dealer card, makes the dealer’s final hand beat yours. Do not count cards that merely tie. If the count is 20 or fewer, make the 1× wager; at 21 or more, fold. This shortcut deliberately ignores some two-card combinations to stay usable at the table.
For the stated standard game under fully optimal play, exhaustive enumeration produces an expected loss of 2.185% of the Ante unit. That is not 2.185% of every dollar wagered: the average total action is about 4.152 Ante units after the variable Play wager is included.
Expected loss divided by average total money wagered.
The simplified chart and postflop rules on this page are easier to execute but not perfectly optimal. Their published benchmark is approximately 2.43% per Ante, or 0.58% of total action, under the same standard assumptions.
At each decision, compare the expected value of every legal action over all compatible unseen cards. Dealer qualification, ties, Ante settlement, the variable Play wager, and the Blind pay table must all be included. The best action is the one with the greatest conditional expected value—not necessarily the action most likely to win the hand.
Figures and thresholds were cross-checked against the published combinatorial analysis and standard rules at Wizard of Odds. Last reviewed September 19, 2026. Ultimate Texas Hold’em is a registered trademark of Bally Gaming, Inc.; Casino Calculated is independent and unaffiliated.